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ClassificationEdit

ClassEdit

Normal
  • Certain creatures may be temporarily boosted
Elite
  • Stronger variations of Normal creatures
Boss
  • Powerful, high defense rating creatures with many unique abilities
  • May only be placed in the Boss Room
Wanted
  • Generally powerful variations of normal creatures with unique abilities and appearances.
  • High material cost to craft
Summoned
  • Summoned by skills or creature abilities
  • Cannot be crafted

RolesEdit

Melee Attacker
  • Creatures that get up close and personal
Ranged Attacker
  • Fires projectiles from a distance
  • Generally high damage
Tank
  • High Health creatures that tend to have low damage
Support
  • Creatures with special abilities that enhance the combat capabilities of nearby creatures
  • Medium to low hp.
  • Low or no normal attacks.
Control
  • Creatures that specialize in moving the hero.

Creature StatsEdit

Attack Speed Edit

Attack Speed Seconds
Very slow

2.50

Slow 2.00
Medium 1.50
Fast 1.00
Very fast 0.50

Movement speed Edit

Movement Speed Meter per second
Very slow

3.00

Slow 3.50
Medium 4.00
Fast 4.50
Very fast

5.00

  • 1 Meter = 1 footprint

DefenseEdit

Aggro zone Edit

The Aggro zone ring can be changed with ALT on each creature

If the creature sees the player he will get everyone in the aggro ring as his aid

this means if you attack a smaller creature on the line who haves a aggro zone with less creatures in it, the hero will pull less creatures

the numbers in the aggro zone is the number of creatures that will fight the rest will wait till there is place in the Attack Ticket System

Aggro


Attack Ticket SystemEdit

Main article: Attack Ticket System

See AlsoEdit

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