FANDOM


Hello Opulencians,

Time for a new Pack to be released! And this one's got some meat on its bones:

New TutorialEdit

The game tutorial has been completely revamped!

  • The new Tutorial should be shorter, sweeter, funnier, and overall a whole lot better than the previous one for our new Players

This change may have a minimal impact on current Player's progression :

  • If the Player's Castle Level is 5 or less, or if the player has not defeated Snottingham:
    • The Castle Level will be set back to 1.
    • All the progression will be reset to the beginning of the new Tutorial.
    • All existing Heroes will be preserved but they will start back at level 1.
    • All the equipment placed on Heroes, and every item of the Inventory will be placed in the Buy back tab.
    • All the Creatures/Traps and Barricades will be put in the Castle Inventory (Sick Creatures and Traps are not preserved).
    • If Bling Mines were placed in these Castles, Blings will be given back and Players will be allowed to place back the number of Mines they had even after the Bling Mine event ends.
  • For other Players:
    • The new Tutorial will be automatically completed, unless the Player didn’t validate his Castle past Level 5. In this case he will have to validate it first.
    • The Machineries will be replaced properly in the Treasure Room and have now a fixed position.
    • Heroes' XP from Level 1 to 5 will be adjusted to the new XP curve.
    • All Machineries levels will be capped to the new progression Levels.
  • Secret tip
    • For those of you still in the New Player Tutorial, if you choose a different hero from your last selection, we will give you your new hero AND you can keep your previous hero, just to be nice ;) So choose wisely :D

New FeaturesEdit

Treasure Room RouletteEdit

  • Some restrictions apply to this additional reward:
    • Castle must not be shielded,
    • Castle must have crowns,
    • Be at least the same level as the hero and appear in the attack selection screen using matchmaking rules.
    • It isn't effective during castles validations.

ImprovementsEdit

Blacksmith ChangesEdit

  • Crafting gear at the Blacksmith has been slightly improved: crafting will produce items matching the category of the input items, only if they are all the same type.

e.g.

Same type : All crossbows will create a crossbow.
Same category: All two-handed weapons will create a two handed weapon.

Friend ReferralEdit

The in-game friend referral interface has been slightly improved.

Visual ImprovementsEdit

  • Some polish has been done on Durrrr's theme
  • The castle banners font readability has been slightly improved
  • Some polish has been done on weapons visual effects (dark glow)
  • Fog particles have been added to Home screens for High and Ultra video configuration settings
  • There are now only 4 Machinery Pedestals in the Treasure Room
  • The Gold bottom floor in the Double O Club Theme Boss Room has been polished
  • Snottingham Theme's lighting has been polished
  • Textbox interfaces have been visually improved

MinimapEdit

  • Aggroed creatures are now displayed on the minimap

ContentEdit

CreaturesEdit

  • The Caustic Carpet will deal heavy, long-lasting corrosive acid damages to your opponents if they come into contact with the Snot
  • Watch out for the next news for more information!

BalancingEdit

DefenseEdit

  • The Creatures and Traps available in the Cornelius Emporium are now purchasable in Gold rather than in Life Force

Runaway SkillsEdit

  • Mosh Pit:
    • Level 1 - Cooldown reduced from 13 to 10 sec, Mana Cost reduced from 40 to 30 and Max Health granted increased from 36% to 45%
    • Level 2 - Cooldown reduced from 13 to 10 sec, Mana Cost reduced from 40 to 30 and Max Health granted increased from 50% to 66%
  • Teen Spirit:
    • Level 1 - Duration increased from 6 to 8 sec, Cooldown reduced from 14 to 12 sec and Mana Cost reduced from 20 to 15
    • Level 2 - Duration increased from 8 to 10 sec, Cooldown reduced from 14 to 12 sec and Mana Cost reduced from 20 to 15
  • Rebel Yell:
    • Level 1 - Cooldown reduced from 12 to 8 sec and mana cost increased from 12 to 15
    • Level 2 - Cooldown reduced from 12 to 8 sec and mana cost increased from 12 to 15
    • Level 3 - Cooldown reduced from 12 to 8 sec and mana cost increased from 12 to 15

Archer SkillsEdit

  • Volley:
    • Level 1 - Damage reduced by 16%
    • Level 2 - Damage reduced by 16%
  • Roll:
    • Level 1 - Cooldown increased from 2 to 4 sec
    • Level 2 - Cooldown increased from 2 to 4 sec
  • Spiral Shot:
    • Level 1 - Cooldown increased from 2 to 4 sec
    • Level 2 - Cooldown increased from 2 to 4 sec


Material PacksEdit

Materials drop rates have been increased:

  • They now have a higher drop rate during attacks
  • There are also available as a reward in the Treasure Room Roulette


Bug FixesEdit

  • A SFX now plays when a user clicks on the "Collect" button after purchasing any of the Material Packs
  • Fixed a bug where users sometimes get stuck in the Castle entrance when selecting a Castle with 2 or more levels than the user's Hero.
  • A tooltip has been added over the Buy Blings button
  • The Home button tooltip is now properly aligned
  • Fixed a crash related to the chat, when a lot of messages are piling in the internal message cache
  • The flies buzzing around General Cluckenstein when he is affected by sickness are now at their correct size
  • Fixed an animation issue on the Goatman's idle animation
  • Fixed some flickering on the Castles' flags
  • The level restriction for the Hero equipment items in the shop has been removed
  • Fixed a crash when exiting the Castle Selection screen
  • Fixed an issue with too many sounds playing at the same time
  • Some specific fire sounds for the Hot Roller have been added
  • When a player attempts to buy an item in Gold but cannot afford it, the popup now correctly displays why
  • The Marleybone Boss is now summoning normal Skeletons (Super Ultra Penicillin Elite Edition...).
  • The Runaway obtained in Diamond Packs lost her shine for a short while... Now it is back! Her exclusive FX has returned. Hooray!
  • Fixed stray debug text that was shown in the Cornelius Emporium while crafting during the Tutorial.


New Known IssuesEdit

  • When Potions switch occurs during an Attack, the icon doesn't switch to the next Potion type.
  • The buttons to trigger the rotations of the Camera are inverted.

That's it for today dear Opulencians. We hope you enjoy this update, and we're waiting for your feedback, so see you on the forums!


Undocumented ChangesEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.