- Various tooltips have had their description revised to be more consistent throughout the game.
- The Big Crate HP has been slightly reduced to be in line with the other barricades of the same size.
- New icons for XP boosts to better represent their differing durations.
- Tweaks to the collision box has been done to all the items below to help the hero navigating around these items rather than stopping:
- Resolved an issue where using the last potion of a level during an attack, the next tier of potion would activate but would be unusable.
- Resolved an issue where the discount did not correctly apply for some players during the free hero week-end.
- Resolved an issue where attempting to buy a daily deal item without enough Blings resulted in an incorrect amount of Blings required for the purchase displayed.
- Resolved an issue where the client would crash if trying to craft an item while the inventory is full.
- Resolved an issue where dying and resurrecting during an attack no longer affects the castle difficulty ratio as if it was multiple different attacks. This will make castle difficulty ratings a lot more accurate.
- Resolved an issue where Gold Boosts were not included in the resource production per hour on the mines panel.
- Resolved an issue where the button "esc" would be disabled after changing settings from the options menu.
- Resolved an issue where holding Shift and Fiery Weapon would drain the Knight's mana instead of consuming 15 mana points.
- Resolved an issue where the Cold Holder debuff would be removed if the trap becomes disabled with a trap disabling skill while standing in the Cold Holder.
- Resolved an issue where a mine could not be unselected unless clicking on another entity.
- Resolved an issue where the Caustic Carpet did not apply the corrosive debuff FX on the hero.
- Resolved an issue where the FX on the Runaway's magic Greataxe was out of sync.