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Hello Opulencians,

This week's patch brings more content, improvements and fixes to the game. Check out the detailed list below:

New ContentEdit


  • As you can see the Murkler has crawled back into his grave, but what will Halloween resurrect next… keep a close eye on the news!
  • It seems that something is brewing in Opulencia's deepest, darkest woods...
    • Explore the evilness of the new Haunted Forest castles!
    • Available in the competition and in each region from 5 to 30.
  • Opulencians can now dive head first into the Haunting Season with Creepy Castle Decorations!


ImprovementsEdit


  • The Barricade step has been removed from the tutorial flow
  • Creatures boosted with materials will now scale up in size
  • Unpowered Traps will have a Blue Glow FX
  • We have added FX when a trap is deactivated by an ability


Bug FixesEdit


  • In the inventory, all Hungerbots (and their Elite counterparts) had the wrong Icons... but no longer!
  • Reduced prices on forge upgrades between level 2 to 19 to correct an imbalance.
  • Fixed the icon of skill Hawk Harass not getting grayed out even though hero is out of mana.
  • Sick creatures unintentional HP buff removed.
  • Murkler ability icon is now present in tooltip.
  • Murkler name translations corrected.
  • The game does not give poison damage on skill usage to creatures if hero is equipped with any equipment granting the poison buff
  • Limited quantities now update the same way in the crafting lab and Cornelius shop.
  • Icon instead of text string is displayed when attacking castle with a Chunk of Change account.
  • Lowered the amount of IGC received when selling barricades back to Cornelius.
  • The Crushulator once placed in castle no longer shows debug {0}% in their descriptions.
  • Network Error placing a creature/room while rolling back is now fixed.
  • Hidden stats no longer appear on totem when mousing over and zooming.
  • In Firesly Castle, the 3 rotating flame traps are no longer too high level and now kills creatures that walk through them.
  • The description of Mittens’ skill “Haste” is now displayed in the tooltip of the Crafting Lab.
  • Pets of similar type now have their own description.
  • Rambonbon's idle animation now loops properly.
  • Mr Dyson's in game visual now matches the shop icon.
  • Fix crash when using Runaway's dancing blade and quitting attack.
  • The circle for the projectile of the Acid Cannon now appears before the Cannon fires.


That's it for now.

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